This week on the Paranerds Podcast, the Paranerds speak about Gavin Harrison music, Gunslugs, Oddworld Strangers Wrath HD, Legend of Zelda Ocarina of Time, Transformers: Revenge of the Fallen, Nights into Dreams , Sonic Adventure 2, Black Ops 2, and Rooster speaks about Zero Dark Thirty, they also go over news (see below) and new releases. Then the two awkwardly go over the Top Ten RPG Endings and Connor (new member) makes his first Rant about Games destigmatizing violence, then the two speak a little bit about Next-Gen consoles.
Speak to just about any fan of Metal Gear Solid and they’ll usually claim the PSX title is their favorite. Shadow Moses, Vulkan Raven, Metal Gear REX; these are all things of nostalgia and harken back to a different time. Back before Raiden, back when the D-pad was used to awkwardly make Snake bounce off walls and when the incomprehensible plot was only near-incomprehensible. Naturally with this attitude, a comic adaptation was inevitable to milk the fandom of a bit more cash.
“Oh but this isn’t just any comic adaptation” Konami said “it’s a redone version of our IDW series – A first-of-it’s-kind Digital Graphic Novel, available only on the PSP.” So, was it a genuinely interesting new media or cheap new gimmick used to try and justify an additional price tag? Let’s find out.
If this review needed to sum up Confrontation in one word it would be “unpolished”. This was a title with massive amounts of potential, something which could have been adapted into a very successful game – but is held back by some very obvious mistakes.

Mass Effect 3 is simultaneously the best and worst game in its series. It does almost everything right and yet at the same time have easily the worst climax to any Bioware game in the last five years. I’m not talking about the stuff surrounding the game either, this is without taking into account things like day one DLC you’re forced to pay for or being forced to install EA’s Origin spyware. This is purely from the aspects of the game and what you’re forced to do in it.
This is one which I’m surprised more people don’t know about. There’s an obvious reason why, I’ll get to that later on, but for a game which tried to blend two entirely different genres and is two console generations old, this one is surprisingly good.

If you were to rename this film Mission Impossible: Murphy’s Law not one person would bat an eye. In the film just about everything that can go wrong essentially does go wrong from the technical equipment to the planning – for the characters.

Whenever an AvP film is mentioned on the interwebs, you’re bound to see one of two reactions: apathy or seething hatred. The first film by the infamous Paul W. S. Anderson was a popcorn flick which didn’t stick to the established canon but was more mediocre than outright bad. Requiem was a steaming pile of feces which got every single last possible thing wrong with directors apparently mistaking the complaints of the first film for suggestions for their one.


