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One of the biggest problems which video games face outside gaming communities is the adamant refusal to see them as a legitimate media. We’ve seen this many times before, between being scapegoated for killings to being openly mocked by critics of other “legitimate” forms of media. Now it’s happened again, this time with the BBC putting a negative spin on Twitch.tv and e-sports. The video covering the subject lasts only three-and-a-half minutes and does contain a few relevant points of information, but on the whole it does a very bad job at truly informing the public about what the scene is like. Or, for that matter, even doing so in an unbiased manner.
Serving more as a proof of concept at this time than anything else, Glitchspace proves to be a uniquely intriguing combination of elements. Puzzle games are far from rare in this day and age, fewer still which feature the protagonist carrying a gun-like item in a stark white environment thanks to Portal, but then you start to see just what makes it stand out so much. Combining together first person platforming with mathematical equations and logic tasks, it sounds on the surface like a fairly generic release. Then you get into exactly how it handles these elements. Rather than a single game, the entirety of Glitchspace plays out as if it were two separate titles, one hidden inside the other, and occasionally intersecting at specific points.
This one was a step in the right direction. For once it seemed that Michael Bay was listening to criticism about his films, Robert Orci wasn’t about to make things even dumber than usual, less humans were present, and things were being taken seriously. For the first time in the series, it felt like someone beyond the effects and stunts departments were actually trying to aim for high quality. That said, it’s only better because the bar has already been set so low for this series. So while it might be better than Revenge of the Fallen, it’s still a really bad summer action film.
Yet another person high up has opened his mouth and said something extremely stupid. The last time we properly covered this sort of thing was when Dan Didio declared superheroes did not deserve to be happy. Now we have the head of a major publishing giant stating that a large chunk of the gaming community in general is opposed to all change and progression. Not only that but they are openly holding it back from having the gaming industry as a whole entering a golden age.
Quoted on gamesindustry.biz among other websites, Electronic Arts COO Peter Moore stated the following: