Jan 242013
 

In every genre there is one defining aspect which usually makes them stand out and defines them from all others. One specific element above all others which helps them to appeal to a certain audience. In Rogue-like games it’s the potential for failure and the sheer uphill battle you face, with fighting games it’s the ability to break out endless combos and air-juggle your opponent through the air for minutes on end, and in RTS titles it’s the potential for how thoroughly you can obliterate them. In RPGs of many subgenres it tends not to be the stats or combat which is the most memorable but the stories driving them forwards. Any story can make or break an RPG, especially in how the ending is handled as Bioware found out not too long ago, so what could be considered the best within the genre?

Here’s few suggestions with Paranerds.com’s Top Ten Greatest RPG Endings. (Spoilers! [Obviously])
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Jan 232013
 

ftlFaster Than Light is a design masterpiece from developer Subset Games. It’s not about flashy graphics or cutscenes or famous voices or epic narratives. It joins – in my opinion – a prestigious fraternity of design-based games I feel is swelling in the Indie realm as of now.

For me, a guy who is normally all about pushing the limits of graphics and ambiance, blurring the lines between reality and the game, so to speak; playing games like this is like visiting one of those old open air pioneer museums. You might not be interested all the time, but on occasion it’s nice to go back and see what gaming was like before High-Def.

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Dec 102012
 

The games in the Far Cry series have about as much in common as apples and organically grown broccoli. Sure, they dabble in the same themes, tend to let you loose in an open world environment. But there is no common tie. They can just be stand alone IPs. Even so, Far Cry 2 felt more like an experiment. A bunch of smaller games strung together. Perhaps that’s what it took to get us Far Cry 3. Normally, I make you wonder how I feel about a game before the review, to let the suspense linger, ask a poignant (okay, I don’t know about that) question. But here, all I can say is, Far Cry 3 is amazing. Go play it. But read this review first maybe?

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Sep 072012
 

Having finally gotten around to playing it, I’ve got to wonder who asked for this? As has been said by many a person: A mystery is only interesting so long as no definitive answer is given. There are many reasons for this ranging from just guessing about what’s at the end to fans coming up with their own answers, which have the unfortunate tendency to be better than what we’re actually given. But someone must have been asking for Bioware to spill the beans on the last few mysteries of the ME-verse, so here’s Mass Effect 3: Leviathan.

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Jun 292012
 

If you’ve been following this site for a while now a few of you might remember a rage fuelled rant about the betrayal of Mass Effect 3′s ending. Well, this is the sequel to that, looking into the changes Bioware has made to the endings and how they have expanded upon them.

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Sep 232011
 

 

The Mass Effect 2 DLC Overlord can be described with one word: Perfection. It embraces the very best of Bioware’s flagship series and there is honestly not one single worthwhile complaint which can be made about it. In terms of immersion, cinematic style, gameplay and story it is almost impossible to find a mission which tops this DLC. The conclusion feels even more emotional than the attack on the Collector Base which served as the finale to the second game, and the weight of the moral choice made in Overlord resonates much more strongly than the one there.

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