Jan 232013
 

ftlFaster Than Light is a design masterpiece from developer Subset Games. It’s not about flashy graphics or cutscenes or famous voices or epic narratives. It joins – in my opinion – a prestigious fraternity of design-based games I feel is swelling in the Indie realm as of now.

For me, a guy who is normally all about pushing the limits of graphics and ambiance, blurring the lines between reality and the game, so to speak; playing games like this is like visiting one of those old open air pioneer museums. You might not be interested all the time, but on occasion it’s nice to go back and see what gaming was like before High-Def.

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Feb 082012
 

I never played the first Majesty. Until I got my hands on Majesty 2 I actually had very little idea that this was a series of games, not just a standalone outing in the RTS genre. That being said it does some very interesting things when it comes to game mechanics in an attempt to freshen up the established conventions. Does the developer succeed in creating a unique and engaging RTS that stands out from the pack, or will the changes prove to be unnecessary and hampering to the game experience?

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