Mar 152014
 

Dark_Souls_2_Review

The only thing that really needs to be said about Dark Souls II is that it’s more of the same. The game keeps everything which worked in the original. It remains hard as nails, improves and expands upon previous aspects without ever losing sight of what it needs to be, and is an all around solid title. The only real failings come from its increasingly overblown reputation and the various communities which have built up around it. If you like hard as nails combat and enjoy bleak, dark, moody settings then you’ll be right at home here.

Still, you’re probably not going to be quite satisfied with just that. So, let’s examine these points in further detail. Just to give warning though, this is mostly going to be a review for people who played the original.
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Mar 142014
 

bound_by_flame-artwork

Looking like the unholy hybrid of Game of Thrones and Kingdoms of Amalur: Reckoning, Spider Games’ Bound by Flame is an upcoming title which definitely merits a look. Revealed not too long ago and with both a trailer and press release covering the story and new details, this new release promises an epic fantasy saga with choices and side-quests galore.
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Mar 132014
 

Podcast147

This week on the Paranerds Podcast, the Paranerds speak about Project X Zone, Super Mario Bros. 2 Lost Levels Toronto Comic-Con, Robocop, news and new releases. The two then go over the Top Ten Farts in Games and talk about South Park: The Stick of Truth.

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Mar 022014
 

Belmont_Lords_of_Shadow_2

The real tragedy of Castlevania: Lords of Shadow 2 is neither the loss of its Metroidvania style nor the predicament of its protagonist. It’s the fact that it is a great game with so many visible blemishes plaguing otherwise excellent gameplay. It’s not that type of game where you enjoy everything besides that one irritating mechanic. Nor is it that kind of game where the experiences of good and bad even out into making it an average title. It’s a game where you jump in split seconds from God of War level fantastic combat moments, to shoehorned disappointingly unnecessary stealth sections.

Is it good, is it bad? It’s not quite that simple here.
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Feb 192014
 

Wolfenstein_Playstation_4

After some considerable silence after the initial blitz of trailers and the single greatest line in human history (“I’m coming for you, you Nazi f***ing spaceman!”) publicity for the upcoming Wolfenstein release slowed for quite some time. After that, Bethesda Softworks have now revealed not only the game’s release date but a very special pre-order bonus for the game. One which grants owners early Beta access for another upcoming installment for a beloved classic FPS series.
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